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Titel: Animal Realism Plugin
Erstellt von: Ethbaal@mail.com
bersetzt von: palme - palme@gmx.li
Tribunal bentigt: Nein
Beschreibung: Dieses PlugIn macht die Tiere von Vvardenfell einwenig realistischer. (Weniger Suizid Ratten, Fische, Klippenlufer)
Normale und erkrankte Tiere, greifen dich nur an, wenn du sie zuerst angreifst.
Pestkranke Tiere greifen weiterhin an, denn die Pest hat ihnen ihre natrlichen Instinkte genommen. Strker aussehende Kreaturen wurde auch strker gemacht.
Installation: Die "Animal Realism.esp" ins morrowind/datafiles Verzeichnis kopieren.
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     The Elder Scrolls III
           MORROWIND: 
       Animal Realism Plugin
		
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Index:
1. Description
2. Changes



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     1. Description

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Dedicated to Charles Darwin...

The Animal Realism Plugin is a simple modification that allows for more believable 
animal behaviour (i.e. less suicidal rats, fish, cliff racers, etc.)

Blighted animals will still attack as normal because the blight has caused
them to lose their internal instincts. This allows them to bypass the laws of
natural selection, making it okay for us to kill them without worrying on 
how their species ever could have survived with such stupidity.

Also, stronger looking animals have been made stronger. This was done
through an increase in animal combat skill, animal agility and animal strength.
Dreughs have also recieved in increase in damage. (Dreughs are lethal now)


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     2. Changes

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-Normal cliff racers will not attack characters, they will run (fly) if attacked.
-Diseased cliff racers will attack only if attacked first..
-Blighted cliff racers will still attack characters.

-Normal guars will not attack characters (they may however try to be cute and lick you). 
-Guars will run if attacked.
-Wild guars will attack only if attacked first.

-Kwama Foragers will attack only if attacked first.
-Blighted Kwama Foragers will still attack.

-Normal rats will not attack character, they will run if attacked.
-Diseased rats will attack only if attacked first.
-Blighted rats still attack.

-Mudcrabs attack only if attacked first.
-Diseased mudcrabs will attack only if attacked first.

-Slaughterfish will not attack characters, they will fight if attacked.
-Perch (Small Slaughterfish) will not attack characters.

-Dreughs are now as mean as they look. (They deal more damage and hit more frequently)
-Nix-hounds have been made much stronger. (They hit more frequently)
-Aljits have been made stronger. (They hit more frequently)
-Kagouti have been made stronger. (They hit more frequently)
-Scamps have been made a little stronger. (They hit more frequently)



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     3. Support

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To use, place the data file in the Morrowind/Data Files folder.

I advise not using this with other difficulty mods.

Please send feedback to me at Ethbaal@mail.com